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Engineering Product People We're hiring! Team noredink.com 10 months ago What would you pay for type checking? Here’s a statement that shouldn’t be controversial, but is anyway: JavaScript is a type-checked language. I’ve heard people refer to JavaScript as “untyped” (implying that it has no concept of types), which is odd considering JS’s most infamous error—“undefined is not a function”—is literally an example of the language reporting a type mismatch. How could a supposedly “untyped” language throw a TypeError ? Is JS aware of types or isn’t it? Of course, the answer is that JavaScript is a type-checked language: its types are checked at runtime. The fact that the phrase “JavaScript is a type-checked language” can be considered controversial is evidence of the bizarre tribalism we’ve developed around when types get checked. I mean, is it not accurate to say that JavaScript checks types at runtime? Of course it’s accurate! Undefined is not a function! Truly Untyped Languages Assembly language does not have “undefined is not a function.” This is because it has neither build time nor runtime type checking. It’s essentially a human-readable translation of machine code , allowing you to write add instead of having to handwrite out the number corresponding to an addition machine instruction. So what happens if you get a runtime type mismatch in Assembly? If it doesn’t check the types and report mismatches, like JavaScript does, what does it do? Let’s suppose I’ve written a function that capitalizes the first letter in a lowercase string. I then accidentally call this code on a number instead of a string. Whoops! Let’s compare what would happen in JavaScript and in Assembly. Since Assembly doesn’t have low-level primitives called “number” or “string,” let me be a bit more specific. For “number” I’ll use a 64-bit integer. For “string” I’ll use the definition C would use on a 64-bit system, namely “a 64-bit memory address pointing to a sequence of bytes ending in 0.” To keep the example brief, the function will assume the string is ASCII encoded and already begins with a lowercase character. The assembly code for my “capitalize the first letter in the string” function would perform roughly the following steps. Treat my one 64-bit argument as a memory address, and load the first byte from memory at that address. “Capitalize” that byte by subtracting 32 from it. (In ASCII, subtracting 32 from a lowercase letter’s character code makes it uppercase.) Write the resulting byte back to the original memory address. If I call this function passing a “string” (that is, a memory address to the beginning of my bytes), these steps will work as intended. The function will capitalize the first letter of the string. Yay! If I call this function passing a normal integer…yikes. Here are the steps my Assembly code will once again faithfully perform: Treat my one 64-bit argument as a memory address, even though it’s actually supposed to be an integer. Load the first byte from whatever memory happens to be at that address. This may cause a segmentation fault (crashing the program immediately with the only error information being “Segmentation fault”) due to trying to read memory the operating system would not allow this process to read. Let’s proceed assuming the memory access happened to be allowed, and the program didn’t immediately crash. “Capitalize” whatever random byte of data we have now loaded by subtracting 32 from it. Maybe this byte happened to refer to a student’s test score, which we just reduced by 32 points. Or maybe we happened to load a character from the middle of a different string in the program, and now instead of saying “Welcome, Dave!” the screen says “Welcome, $ave!” Who knows? The data we happen to load here will vary each time we run the program. Write the resulting byte back to the original memory address. Sorry, kid - your test score is just 32 points lower now. Hopefully we can all agree that “undefined is not a function” is a significant improvement over segmentation faults and corrupting random parts of memory. Runtime type checking can prevent memory safety problems like this, and much more. Bytes are bytes, and many machine instructions don’t distinguish between bytes of one type or another. Whether done at build time or at runtime, having some sort of type checking is the only way to prevent disaster when we’d otherwise instruct the machine to interpret the bytes the wrong way. “Types for bytes” was the original motivation for introducing type checking to programming, although it has long since grown beyond that. Objective Costs of Checking Types It’s rare to find discussions of objective tradeoffs in the sea of “static versus dynamic” food fights, but this example actually illustrates one. As the name suggests, runtime type checking involves doing type checking…at runtime! The reason JavaScript wouldn’t cause a segmentation fault or corrupt data in this example, where Assembly would, is that JavaScript would generate more machine instructions than the Assembly version. Those instructions would record in memory the types of each value, and then before performing a certain operation, first read the type out of memory to decide whether to proceed with the operation or throw an error. This means that in JavaScript, a 64-bit number often takes up more than 64 bits of memory. There’s the memory needed to store the number itself, and then the extra memory needed to store its type. There’s also more work for the CPU to do: it has to read that extra memory and check the type before performing a given operation. In Python, for example, a 64-bit integer takes up 192 bits (24 bytes) in memory. In contrast, build time type checking involves doing type checking…at build time! This does not have a runtime cost, but it does have a build-time cost; an objective downside to build-time type checking is that you have to wait for it. Programmer time is expensive, which implies that programmers being blocked waiting for builds is expensive. Elm’s compiler builds so fast that at we’d have paid a serious “code’s compiling” productivity tax if we had chosen TypeScript instead—to say nothing of what we’d have missed in terms of programmer happiness , runtime performance , or the reliability of our product . That said, using a language without build-time checking will not necessarily cause you to spend less time waiting. Stripe ’s programmers would commonly wait 10-20 seconds for one of their Ruby tests to execute, but the Ruby type checker they created w as able to give actionable feedback on their entire code base in that time . In practice, introducing build-time type checking apparently led them to spend less time overall on waiting. Performance Optimizations for Type Checkers Both build time and runtime type checkers are programs, which means their performance can be optimized. For example, JIT compilers can reduce the cost of runtime type checking. JavaScript in 2020 runs multiple orders of magnitude faster than JavaScript in 2000 did, because a massive effort has gone into optimizing its runtime. Most of the gains have been outside the type checker, but JavaScript’s runtime type checking cost has gone down as well. Conversely, between 2000 and 2020 JavaScript’s build times have exploded—also primarily outside type checking. When I first learned JavaScript (almost 20 years ago now, yikes!) it had no build step. The first time I used JS professionally, the entire project had one dependency . Today, just installing the dependencies for a fresh React project takes me over a minute—and that’s before even beginning to build the project itself, let alone type check it! By contrast, I can build a freshly git-cloned 4,000-line Elm SPA in under 1 second total, including installing dependencies and full type checking. While they may improve performance overall, JIT compilers introduce their own runtime costs, and cannot make runtime type checking free. Arguably Rust ‘s m...

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